//
// (M\pi)^2 sysinfo file 
//	example file 
//

NumberOfPEs ( 1 1 1 )
AllocationScheme = Distributed
ImmediateImageOut = Off
RadiosityDistributionMethod	= Distribute
# ShadingScheme                   = Gouroud
ShadingScheme			= Flat
Rendering 			= radiosity
Rendering 			= ray-tracing
