//-----------------------------------------------------
// Stand Alone mode can not skip the radiosity stage.  
// if you want to skip the radiosity stage. Please set 
// a minRadiationEnergy Huge val(like 1e20) in a view  
// file data. and never off Rendering  = Radiosity     
// in a sysinfo file.    YAMAUCHI Hitoshi              
//-----------------------------------------------------
// host:: systemdim 1 totalPEnum 1 PEtopology 1	1	1
// PE:: elapsed time 0.78462  for initialize object set.
// PE : r 0 : object diststat : num 102576 spc 262144 av 0.391296 V 10.8441 noObj 241321 NObjav 4.92609 NV 114.18
// PE:: elapsed time 8.536159 Host: elapsed time of read and deliver data.
// PE:: 0 0 0 : unshot radenergy (start end) = 94413 27447.4
// PE:: elapsed time 35.358865 : radiosity stage.
// rank 0 : total generated number of HCs 1203
// rank 0 : Radiosity SendBuff::MaxQueueLength 0  : ave 0
// rank 0 : Radiosity SendBuff::NumberOfObjParSend (NotUsed)  : ave 0
// rank 0 : Radiosity RecvBuff::NumberOfObjParSend (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed)  : ave 0
// PE:: elapsed time 12.549112 : prepare shading stage.
DEBUG: GenScreen ScanLine Pointer : myRank is 0, skip = 1
// PE:: elapsed time 12.884899 : ray-tracing stage.
// rank 0 : total generated number of HCs 1203
// rank 0 : RayTracing SendBuff::MaxQueueLength 0  : ave 0
// rank 0 : RayTracing SendBuff::NumberOfObjParSend (NotUsed)  : ave 0
// rank 0 : RayTracing RecvBuff::NumberOfObjParSend (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed)  : ave 0
<< commMpi2_Finalize nothing done
