//-----------------------------------------------------
// Stand Alone mode can not skip the radiosity stage.  
// if you want to skip the radiosity stage. Please set 
// a minRadiationEnergy Huge val(like 1e20) in a view  
// file data. and never off Rendering  = Radiosity     
// in a sysinfo file.    YAMAUCHI Hitoshi              
//-----------------------------------------------------
// host:: systemdim 1 totalPEnum 1 PEtopology 1	1	1
// PE:: elapsed time 1.181355  for initialize object set.
// PE : r 0 : object diststat : num 133310 spc 262144 av 0.508537 V 87.3069 noObj 253064 NObjav 14.6817 NV 2312.51
// PE:: elapsed time 11.290865 Host: elapsed time of read and deliver data.
// PE:: 0 0 0 : unshot radenergy (start end) = 136451 67309.6
// PE:: elapsed time 63.314797 : radiosity stage.
// rank 0 : total generated number of HCs 374
// rank 0 : Radiosity SendBuff::MaxQueueLength 0  : ave 0
// rank 0 : Radiosity SendBuff::NumberOfObjParSend (NotUsed)  : ave 0
// rank 0 : Radiosity RecvBuff::NumberOfObjParSend (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed)  : ave 0
// PE:: elapsed time 50.468087 : prepare shading stage.
DEBUG: GenScreen ScanLine Pointer : myRank is 0, skip = 1
// PE:: elapsed time 25.783474 : ray-tracing stage.
// rank 0 : total generated number of HCs 374
// rank 0 : RayTracing SendBuff::MaxQueueLength 0  : ave 0
// rank 0 : RayTracing SendBuff::NumberOfObjParSend (NotUsed)  : ave 0
// rank 0 : RayTracing RecvBuff::NumberOfObjParSend (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed) (NotUsed)  : ave 0
<< commMpi2_Finalize nothing done
